doors hardcore script (FIXED) - Pastebin.com (2024)

  1. --]=]

  2. print(os.date("%B"))

  3. print("Loading")

  4. -----------------------------------------------------------------------------------------------------------------------------------------------------------------

  5. -----------------------------------------------------------------------------------------------------------------------------------------------------------------

  6. -----------------------------------------------------------------------------------------------------------------------------------------------------------------

  7. -- DONT TOUCH AT! Or that will break

  8. local HardCore = {

  9. Title = "Uhm..", -- Made by MuhammadGames and Volta

  10. Desc = "Join a Match of HardCore For the First Time.",

  11. Reason = "You executed the HardCore script.",

  12. Image = "https://github.com/MuhXd/Models/blob/main/HardCoreDoors.png?raw=true",

  13. id = 1,

  14. }

  15. local DepthW = {

  16. Title = "Blue",

  17. Desc = "Encounter Depth",

  18. Reason = "Survive Depth",

  19. Image = "https://github.com/MuhXd/DoorSuff/blob/main/DoorsModes/Png.png?raw=true",

  20. id = 2,

  21. }

  22. local Depth = {

  23. Title = "In a mouth",

  24. Desc = "It's So Cold",

  25. Reason = "Dont Survive Depth",

  26. Image = "https://github.com/MuhXd/DoorSuff/blob/main/DoorsModes/Png.png?raw=true",

  27. id = 3,

  28. }

  29. local Smiles = {

  30. Title = "Smiling",

  31. Desc = "Stop Smiling",

  32. Reason = "Encounter and Survive Smiler",

  33. Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png",

  34. id = 4,

  35. }

  36. local SmilesDie = {

  37. Title = "Smile to Fail",

  38. Desc = "Don't Smile",

  39. Reason = "Encounter And Dont Survive Smiler",

  40. Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png",

  41. id = 5,

  42. }

  43. local NightmareRush ={

  44. Title = "Rush?",

  45. Desc = "Don't Be fooled",

  46. Reason = "Encounter And Survive Nightmare Rush",

  47. Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png",

  48. id = 6,

  49. }

  50. local NightmareAmbush ={

  51. Title = "Ambush?",

  52. Desc = "Don't Be fooled",

  53. Reason = "Encounter And Survive Nightmare Ambush",

  54. Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png",

  55. id = 7,

  56. }

  57. local NightmareAmbush ={

  58. Title = "Ambush?",

  59. Desc = "Don't Be fooled",

  60. Reason = "Encounter And Survive Nightmare Ambush",

  61. Image = "https://tr.rbxcdn.com/74de4e7b5e39c15126ca858f0ad19c80/420/420/Image/Png",

  62. id = 8,

  63. }

  64. -----------------------------------------------------------------------------------------------------------------------------------------------------------------

  65. -----------------------------------------------------------------------------------------------------------------------------------------------------------------

  66. -----------------------------------------------------------------------------------------------------------------------------------------------------------------

  67. -- loadstring(game:HttpGet("https://raw.githubusercontent.com/MuhXd/DoorSuff/main/Whitelist/NewKeySystem.lua"))()

  68. caa = 0

  69. tween = game:GetService("TweenService")

  70. local TestMultplayer = true

  71. if game:GetService("ReplicatedStorage"):FindFirstChild("Extacuted") then

  72. warn("You have Already Loaded")

  73. return false

  74. end

  75. local Test = Instance.new("Part")

  76. Test.Name = "Extacuted"

  77. Test.Parent = game:GetService("ReplicatedStorage")

  78. Test = 1

  79. loadstring(game:HttpGet("https://raw.githubusercontent.com/MuhXd/DoorSuff/main/OtherSuff/Sprint"))()

  80. local SelfModules = {

  81. Functions = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Functions.lua"))(),

  82. }

  83. ------------------------------------------------------------------------------------------------

  84. ------------------------------------------------------------------------------------------------

  85. local ModName = "HardCore"

  86. local foldername = "AchievementsSaves By Muhammadgames,Helped by RegularVynixu"

  87. local Slipt = string.split(foldername,"|")

  88. local valid2 = isfolder(foldername)

  89. if not valid2 then

  90. makefolder(foldername)

  91. end

  92. local fileName = ModName.."Save's.txt"

  93. local filePath = foldername.. "/".. fileName

  94. local valid = isfile(filePath)

  95. local Achievements = loadstring(game:HttpGet("https://raw.githubusercontent.com/MuhXd/Models/main/RegularVynixu's%20Achievement%20Modifyer"))()

  96. function AchievementsGet(Achievement)

  97. local read = readfile(filePath)

  98. local read2 = tostring(read)

  99. local read2 = string.split(read,"|")

  100. FOUND = false

  101. Find = ""

  102. for i,v in pairs(Achievement) do

  103. if i == "id" then

  104. Find=Find.." "..v

  105. end

  106. end

  107. for i,v in pairs(read2) do

  108. if v == Find then

  109. FOUND = true

  110. end

  111. end -- Desc

  112. if FOUND == false then

  113. Achievements.Get(Achievement)

  114. Write = ""

  115. for i,v in pairs(Achievement) do

  116. if i == "id" then

  117. Write=Write.." "..v

  118. end

  119. end

  120. appendfile(filePath,Write.."|")

  121. end

  122. end

  123. -- Creates and displays your custom achievement

  124. -- readfile(<string> path)

  125. if not valid then

  126. writefile(filePath, "Helped by RegularVynixu|")

  127. end

  128. AchievementsGet(HardCore)

  129. --[[

  130. ------------------------------------------------------------------------------------------------

  131. ------------------------------------------------------------------------------------------------

  132. Start of real Code!

  133. DON'T SHOW ABOVE!

  134. ............. . .

  135. . . . . .

  136. . . . . .

  137. . . . . .

  138. . . . . .

  139. . . . . .

  140. . . . . .

  141. . . . .........

  142. --]]

  143. if game:GetService("ReplicatedStorage"):FindFirstChild("Guis") then

  144. else

  145. Visable = Instance.new("Folder")

  146. Visable.Name = "Guis"

  147. Visable.Parent = game.ReplicatedStorage

  148. end

  149. function Gui(Name,Amount1,TextSent)

  150. if game:GetService("Players").localPlayer.PlayerGui.MainUI.Statistics.Frame:FindFirstChild("!"..Name.."!") then

  151. game:GetService("Players").localPlayer.PlayerGui.MainUI.Statistics.Frame["!"..Name.."!"]:Destroy()

  152. end

  153. Visable = Instance.new("BoolValue")

  154. Visable.Value = true

  155. Visable.Name = Name

  156. Visable.Parent = game.ReplicatedStorage.Guis

  157. game.Players.localPlayer.PlayerGui.MainUI.Statistics.LocksOpened.Visible = true

  158. LocksOpened = game.Players.localPlayer.PlayerGui.MainUI.Statistics.LocksOpened:Clone()

  159. game.Players.localPlayer.PlayerGui.MainUI.Statistics.LocksOpened.Visible = false

  160. LocksOpened.Parent = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame

  161. LocksOpened.Visible = game.ReplicatedStorage.Guis:FindFirstChild(Name).Value

  162. local Grad = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].UICorner:Clone()

  163. Grad.Parent = LocksOpened

  164. Grad = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].UIGradient:Clone()

  165. Grad.Parent = LocksOpened

  166. Grad = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].Amount:Clone()

  167. Grad.Parent = LocksOpened

  168. Grad.Text = Amount1

  169. Grad.Position = Grad.Position - UDim2.new(0.035,0,0,0)

  170. Grad = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].Icon:Clone()

  171. Grad.Parent = LocksOpened

  172. Grad.Position = Grad.Position - UDim2.new(0.035,0,0,0)

  173. LocksOpened.CloseButton.Position = LocksOpened.CloseButton.Position - UDim2.new(0.021,0,0,0)

  174. LocksOpened.CloseButton.ImageColor3 = Color3.new(0.0313725, 0.854902, 1)

  175. LocksOpened.TextColor3 = Color3.new(0.0313725, 0.854902, 1)

  176. LocksOpened.TextScaled = false

  177. LocksOpened.Name = "!"..Name.."!"

  178. LocksOpened.TextSize = game.Players.localPlayer.PlayerGui.MainUI.Statistics.Frame["Leftover Gold"].TextSize + 16

  179. LocksOpened.Size = LocksOpened.Parent["Leftover Gold"].Size

  180. LocksOpened.BackgroundColor3 = Color3.new(0.0196078, 0.552941, 0.647059)

  181. LocksOpened.BackgroundTransparency = 0.5

  182. LocksOpened.Text = TextSent

  183. game.ReplicatedStorage.Guis:FindFirstChild(Name).changed:connect(function()

  184. LocksOpened.Visible = game.ReplicatedStorage.Guis:FindFirstChild(Name).Value

  185. end)

  186. end

  187. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()

  188. -- Run the created entity

  189. local Message = function(Message,Enable,N)

  190. local msg = Instance.new("Message")

  191. msg.Parent = game.Workspace

  192. msg.Text = Message

  193. if Enable ~= true then

  194. task.wait(0.1)

  195. msg:Destroy()

  196. end

  197. end

  198. -- Message("Thank you For Loading MultplayerBeta 1.2")

  199. for ii,vv in pairs(game:GetService("Players"):GetChildren()) do

  200. PlayersIngame = ii

  201. end -- Gets All Players

  202. if TestMultplayer == true then

  203. PlayersIngame = 1000 -- TestMultplayer

  204. end

  205. if PlayersIngame > 1 then -- if more then one then waits for link

  206. if game:GetService("ReplicatedStorage").GameData.LatestRoom.Value > 0 then

  207. print("Loaded After door 1! Please wait for everyone to die")

  208. game.StarterGui:SetCore("ChatMakeSystemMessage", {

  209. Text = "Load Before Door 1",

  210. Color = Color3.fromRGB(255, 0, 0),

  211. Font = Enum.Font.SourceSansBold,

  212. TextSize = 18,

  213. })

  214. firesignal(game.ReplicatedStorage.Bricks.DeathHint.OnClientEvent, {"You didn't Load it Before Door 1!","Please Wait for the next round"})

  215. game.ReplicatedStorage.GameStats["Player_".. game.Players.LocalPlayer.Name].Total.DeathCause.Value = "Not Loading Before Door 1"

  216. game.Players.LocalPlayer.Character.Humanoid.Health = -100

  217. return false

  218. end

  219. game.StarterGui:SetCore("ChatMakeSystemMessage", {

  220. Text = "Doors Hard Mode ON! By MuhammadGames (MuhammadGames#0017) and Volta (volta#2161)",

  221. Color = Color3.fromRGB(255, 0, 0),

  222. Font = Enum.Font.SourceSansBold,

  223. TextSize = 18,

  224. })

  225. Gui("HardMode","+900","Hard Mode")

  226. print("Loaded, Wating to Link to Multplayer") -- waiting to link

  227. c=1

  228. repeat task.wait()

  229. if c < 10 then

  230. -- Message("MultplayerV1.2B",true,"Welcome")

  231. c=10

  232. end

  233. -- msg:Destroy()

  234. --Kill=true

  235. until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value > 0

  236. print("Linked to Clients") -- linked

  237. game.StarterGui:SetCore("ChatMakeSystemMessage", {

  238. Text = "Linked To Clients",

  239. Color = Color3.fromRGB(0, 255, 0),

  240. Font = Enum.Font.SourceSansBold,

  241. TextSize = 18,

  242. })

  243. Singleplayer = false -- Runs more Then 1 Player Code

  244. else

  245. print("Loaded in Singleplayer") -- loaded in 1 player

  246. repeat task.wait()

  247. until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value > 0

  248. print("Started")

  249. Singleplayer = true -- Runs One player Code

  250. end

  251. Testa = 10

  252. getgenv().death = false

  253. Be=false

  254. Many=1

  255. JobId = game:GetService("ReplicatedStorage").GameData.GameStarted.Value

  256. Lowest = string.len(game:GetService("ReplicatedStorage").GameData.GameStarted.Value)

  257. Lowest = tonumber(Lowest)

  258. Stop=Lowest

  259. RanWait2=""

  260. function Depth()

  261. while true do task.wait()

  262. pcall(function()

  263. Be=true

  264. wait(30)

  265. wait(10)

  266. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()

  267. -- Create entity

  268. if game.ReplicatedStorage.GameData.LatestRoom.Value ~= 50 then

  269. game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()

  270. else

  271. Wait(20)

  272. end

  273. local Depth = Creator.createEntity({

  274. CustomName = "Depth", -- Custom name of your entity

  275. Model = "https://github.com/sponguss/storage/raw/main/depth.rbxm", -- Can be GitHub file or rbxassetid

  276. Speed = 750, -- Percentage, 100 = default Rush speed

  277. DelayTime = 5,

  278. KillRange=100,-- Time before starting cycles (seconds)

  279. HeightOffset = 1,

  280. CanKill = true,

  281. BreakLights = true,

  282. FlickerLights = {

  283. true, -- Enabled

  284. 1, -- Time (seconds)

  285. },

  286. Cycles = {

  287. Min = 2,

  288. Max = 10,

  289. WaitTime = 2,

  290. },

  291. CamShake = {

  292. true, -- Enabled

  293. {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)

  294. 100, -- Shake start distance (from Entity to you)

  295. },

  296. Jumpscare = {

  297. true, -- Enabled ('false' if you don't want jumpscare)

  298. {

  299. Image1 = "https://tr.rbxcdn.com/f0f798ca806ed372984f3b70d1b1432f/420/420/Image/Png", -- Image1 url

  300. Image2 = "https://tr.rbxcdn.com/f0f798ca806ed372984f3b70d1b1432f/420/420/Image/Png", -- Image2 url

  301. Shake = true,

  302. Sound1 = {

  303. 10483790459, -- SoundId

  304. { Volume = 0.5 }, -- Sound properties

  305. },

  306. Sound2 = {

  307. 5263560566, -- SoundId

  308. { Volume = 0.5 }, -- Sound properties

  309. },

  310. Flashing = {

  311. true, -- Enabled

  312. Color3.fromRGB(50, 115, 108), -- Color

  313. },

  314. Tease = {

  315. false, -- Enabled ('false' if you don't want tease)

  316. Min = 1,

  317. Max = 5,

  318. },

  319. },

  320. },

  321. CustomDialog = {"You died to who you call Depth", "Depth is faster than rush and ambush", "And he can rebound 2 Times","use what you leared from Ambush and rush tho.","I am Nerfing All Of Entitys","To not spawn in No Hiding Spots Rooms"}, -- Custom death message (can be as long as you want)

  322. })

  323. -----[[ Debug -=- Advanced ]]-----

  324. Depth.Debug.OnEntityDespawned = function()

  325. if getgenv().death == false then

  326. AchievementsGet(DepthW)

  327. end

  328. end

  329. Depth.Debug.OnDeath = function()

  330. getgenv().death = true

  331. AchievementsGet(Depth)

  332. end

  333. ------------------------

  334. -- Run the created entity

  335. Creator.runEntity(Depth)

  336. end)

  337. end

  338. end

  339. Stop=string.len(JobId)

  340. caa=0

  341. function SmilerSpawn()

  342. while true do task.wait()

  343. pcall(function()

  344. -- print("A-60")

  345. wait(40)

  346. -- Create entity

  347. local entity = Creator.createEntity({

  348. CustomName = "Smiler", -- Custom name of your entity

  349. Model = "https://github.com/PABMAXICHAC/doors-monsters-models/blob/main/Smiler.rbxm?raw=true", -- Can be GitHub file or rbxassetid

  350. Speed = 850, -- Percentage, 100 = default Rush speed

  351. DelayTime = 12, -- Time before starting cycles (seconds)

  352. HeightOffset = 1,

  353. CanKill = true,

  354. KillRange=100,

  355. BreakLights = true,

  356. FlickerLights = {

  357. true, -- Enabled

  358. 5, -- Time (seconds)

  359. },

  360. Cycles = {

  361. Min = 5,

  362. Max = 20,

  363. WaitTime = 0.3,

  364. },

  365. CamShake = {

  366. true, -- Enabled

  367. {20, 20, 1, 2}, -- Shake values (don't change if you don't know)

  368. 100, -- Shake start distance (from Entity to you)

  369. },

  370. Jumpscare = {

  371. true, -- Enabled ('false' if you don't want jumpscare)

  372. {

  373. Image1 = "rbxassetid://11417375410", -- Image1 url

  374. Image2 = "rbxassetid://11417375410", -- Image2 url

  375. Shake = true,

  376. Sound1 = {

  377. 5263560566, -- SoundId

  378. { Volume = 2.1 }, -- Sound properties

  379. },

  380. Sound2 = {

  381. 5263560566, -- SoundId

  382. { Volume = 2.1 }, -- Sound properties

  383. },

  384. Flashing = {

  385. true, -- Enabled

  386. Color3.fromRGB(255, 0, 0), -- Color

  387. },

  388. Tease = {

  389. false, -- Enabled ('false' if you don't want tease)

  390. Min = 1,

  391. Max = 3,

  392. },

  393. },

  394. },

  395. CustomDialog = {"¡¡ THIS SMILE IS LIKE ABMUSH !!", "Hide and don't Smile", "Don't get Tricked"}, -- Custom death message (can be as long as you want)

  396. })

  397. -----[[ Advanced ]]-----

  398. entity.Debug.OnEntitySpawned = function()

  399. end

  400. entity.Debug.OnEntityDespawned = function()

  401. if getgenv().death == false then

  402. AchievementsGet(Smiles)

  403. end

  404. entity.Debug.OnEntityStartMoving = function()

  405. end

  406. entity.Debug.OnEntityFinishedRebound = function()

  407. end

  408. entity.Debug.OnDeath = function()

  409. getgenv().death = true

  410. AchievementsGet(SmilesDie)

  411. end

  412. ------------------------

  413. -- Run the created entity

  414. Creator.runEntity(entity)

  415. end

  416. end)

  417. end

  418. end

  419. function VhsSansSpawn()

  420. while true do wait(200)

  421. pcall(function()

  422. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()

  423. -- Create entity

  424. local entity2 = Creator.createEntity({

  425. CustomName = "Mile", -- Custom name of your entity

  426. Model = " ", -- Can be GitHub file or rbxassetid

  427. Speed = 300, -- Percentage, 100 = default Rush speed

  428. DelayTime = 3, -- Time before starting cycles (seconds)

  429. HeightOffset = 0,

  430. CanKill = true,

  431. KillRange = 30,

  432. BreakLights = true,

  433. BackwardsMovement = false,

  434. FlickerLights = {

  435. true, -- Enabled/Disabled

  436. 6, -- Time (seconds)

  437. },

  438. Cycles = {

  439. Min = 3,

  440. Max = 30,

  441. WaitTime = 3,

  442. },

  443. CamShake = {

  444. true, -- Enabled/Disabled

  445. {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)

  446. 100, -- Shake start distance (from Entity to you)

  447. },

  448. Jumpscare = {

  449. false, -- Enabled/Disabled

  450. {

  451. Image1 = "rbxassetid://9002021052", -- Image1 url

  452. Image2 = "rbxassetid://9002021052", -- Image2 url

  453. Shake = true,

  454. Sound1 = {

  455. 6314880174, -- SoundId

  456. { Volume = 0.5 }, -- Sound properties

  457. },

  458. Sound2 = {

  459. 6314880174, -- SoundId

  460. { Volume = 0.5 }, -- Sound properties

  461. },

  462. Flashing = {

  463. true, -- Enabled/Disabled

  464. Color3.fromRGB(255, 255, 255), -- Color

  465. },

  466. Tease = {

  467. true, -- Enabled/Disabled

  468. Min = 1,

  469. Max = 1,

  470. },

  471. },

  472. },

  473. CustomDialog = {"You have died to Mile", "if you see a flicker during 6 secondes Hide...", "Try again...", "This time you know how to beat him!"}, -- Custom death message

  474. })

  475. ------------------------

  476. Creator.runEntity(entity2)

  477. -- Run the created entity

  478. end)

  479. end

  480. end

  481. local function ZoO()

  482. repeat

  483. task.wait()

  484. until game.Workspace.CurrentRooms[game:GetService("ReplicatedStorage").GameData.LatestRoom.Value].Assets:FindFirstChild("Wardrobe")

  485. -- tween:Create(game.Lighting.MainColorCorrection, TweenInfo.new(1), {Contrast = 0.45}):Play()

  486. local ZoO = Creator.createEntity({

  487. CustomName = "200", -- Custom name of your entity

  488. Model = "https://github.com/Isth4t/DoorsModels/blob/main/200Moving.rbxm?raw=true", -- Can be GitHub file or rbxassetid

  489. Speed = 700, -- Percentage, 100 = default Rush speed

  490. DelayTime = 10, -- Time before starting cycles (seconds)

  491. KillRange=20,

  492. HeightOffset = 0,

  493. CanKill = true,

  494. BreakLights = true,

  495. BackwardsMovement = true,

  496. FlickerLights = {

  497. true, -- Enabled

  498. 6, -- Time (seconds)

  499. },

  500. Cycles = {

  501. Min = 4,

  502. Max = 4,

  503. WaitTime = 2,

  504. },

  505. CamShake = {

  506. true, -- Enabled

  507. {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)

  508. 100, -- Shake start distance (from Entity to you)

  509. },

  510. Jumpscare = {

  511. true, -- Enabled ('false' if you don't want jumpscare)

  512. {

  513. Image1 = "rbxassetid://11400868582", -- Image1 url

  514. Image2 = "rbxassetid://11400871105", -- Image2 url

  515. Shake = true,

  516. Sound1 = {

  517. 530591527, -- SoundId

  518. { Volume = 0.5 }, -- Sound properties

  519. },

  520. Sound2 = {

  521. 530591527, -- SoundId

  522. { Volume = 0.5 }, -- Sound properties

  523. },

  524. Flashing = {

  525. true, -- Enabled

  526. Color3.fromRGB(255, 255, 255), -- Color

  527. },

  528. Tease = {

  529. false, -- Enabled ('false' if you don't want tease)

  530. Min = 1,

  531. Max = 3,

  532. },

  533. },

  534. },

  535. CustomDialog = {"You died to 200.", "It's very fast.", "Hide when you hear it!"}, -- Custom death message (can be as long as you want)

  536. })

  537. Creator.runEntity(ZoO)

  538. end

  539. function Baller()

  540. wait(50)

  541. game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()

  542. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()

  543. local Baller = Creator.createEntity({

  544. CustomName = "Baller", -- Custom name of your entity

  545. Model = 11421844649,

  546. KillRange=200,

  547. Speed = 200, -- Percentage, 100 = default Rush speed

  548. DelayTime = 3, -- Time before starting cycles (seconds)

  549. HeightOffset = 0,

  550. CanKill = false,

  551. BreakLights = false,

  552. FlickerLights = {

  553. false, -- Enabled

  554. 5, -- Time (seconds)

  555. },

  556. Cycles = {

  557. Min = 12,

  558. Max = 12,

  559. WaitTime = 3,

  560. },

  561. CamShake = {

  562. false, -- Enabled

  563. {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)

  564. 1, -- Shake start distance (from Entity to you)

  565. },

  566. Jumpscare = {

  567. false, -- Enabled ('false' if you don't want jumpscare)

  568. {

  569. Image1 = "https://create.roblox.com/marketplace/asset/11151804229/baller?pageNumber=1&pagePosition=18&keyword=", -- Image1 url

  570. Image2 = "https://create.roblox.com/marketplace/asset/11151804229/baller?pageNumber=1&pagePosition=18&keyword=", -- Image2 url

  571. Shake = false,

  572. Sound1 = {

  573. 11400679305, -- SoundId

  574. { Volume = 1 }, -- Sound properties

  575. },

  576. Sound2 = {

  577. 10483837590, -- SoundId

  578. { Volume = 0 }, -- Sound properties

  579. },

  580. Flashing = {

  581. false, -- Enabled

  582. Color3.fromRGB(70, 25, 0), -- Color

  583. },

  584. Tease = {

  585. false, -- Enabled ('false' if you don't want tease)

  586. Min = 1,

  587. Max = 1,

  588. },

  589. },

  590. },

  591. })

  592. ------------------------

  593. -- Run the created entity

  594. Creator.runEntity(Baller)

  595. end

  596. caa2=10

  597. game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Died:Connect(function()

  598. getgenv().death = true

  599. end)

  600. workspace.ChildAdded:Connect(function(inst)

  601. wait(1)

  602. if inst.Name == "RushMoving" then

  603. BoolValue = Instance.new("BoolValue")

  604. BoolValue.Name = "Nightmare"

  605. BoolValue.Parent = inst

  606. inst.RushNew.Attachment.ParticleEmitter.Texture = "http://www.roblox.com/asset/?id=10888024887"

  607. inst.RushNew.Attachment.ParticleEmitter.Brightness = 10

  608. repeat task.wait()

  609. until not inst:FindFirstChild("RushNew")

  610. if getgenv().death == false then

  611. AchievementsGet(NightmareRush)

  612. end

  613. a =game:GetService("ReplicatedStorage").GameData.LatestRoom.Value-1

  614. b=a+5

  615. repeat task.wait()

  616. until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value >= b

  617. local BallerPas = coroutine.wrap(Baller)

  618. BallerPas()

  619. elseif inst.name == "AmbushMoving" then

  620. BoolValue = Instance.new("BoolValue")

  621. BoolValue.Name = "Nightmare"

  622. BoolValue.Parent = inst

  623. inst.RushNew.Attachment.ParticleEmitter.Texture = "https://create.roblox.com/marketplace/asset/10826375579/Nightmare-ambush-png-doors"

  624. inst.RushNew.Attachment.ParticleEmitter.Brightness = 10

  625. repeat task.wait()

  626. until not inst:FindFirstChild("RushNew")

  627. if getgenv().death == false then

  628. AchievementsGet(NightmareAmbush)

  629. end

  630. a =game:GetService("ReplicatedStorage").GameData.LatestRoom.Value-1

  631. b=a+2

  632. repeat task.wait()

  633. until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value >= b

  634. ZoO()

  635. BallerPas()

  636. end

  637. end)

  638. i1=3

  639. i2=5

  640. i3=2

  641. Be=false

  642. function TraumaSpawn()

  643. while true do

  644. wait(100)

  645. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()

  646. -- Create entity

  647. local Trauma = Creator.createEntity({

  648. CustomName = "speedster", -- Custom name of your entity

  649. Model = "11546178972", -- Can be GitHub file or rbxassetid

  650. Speed = 1200, -- Percentage, 100 = default Rush speed

  651. DelayTime = 5,

  652. KillRange=80,-- Time before starting cycles (seconds)

  653. HeightOffset = 1,

  654. CanKill = true,

  655. BreakLights = true,

  656. BackwardsMovement = true,

  657. FlickerLights = {

  658. true, -- Enabled/Disabled

  659. 5, -- Time (seconds)

  660. },

  661. Cycles = {

  662. Min = 9,

  663. Max = 9,

  664. WaitTime = 2,

  665. },

  666. CamShake = {

  667. true, -- Enabled/Disabled

  668. {5.5, 50, 0.5, 2}, -- Shake values (don't change if you don't know)

  669. 100, -- Shake start distance (from Entity to you)

  670. },

  671. Jumpscare = {

  672. true, -- Enabled/Disabled

  673. {

  674. Image1 = "nil", -- Image1 url

  675. Image2 = "rbxassetid://11278624160", -- Image2 url

  676. Shake = true,

  677. Sound1 = {

  678. 10483790459, -- SoundId

  679. { Volume = 0 }, -- Sound properties

  680. },

  681. Sound2 = {

  682. 10483837590, -- SoundId

  683. { Volume = 1000 }, -- Sound properties

  684. },

  685. Flashing = {

  686. true, -- Enabled/Disabled

  687. Color3.fromRGB(255, 255, 255), -- Color

  688. },

  689. Tease = {

  690. true, -- Enabled/Disabled

  691. Min = 0,

  692. Max = 0,

  693. },

  694. },

  695. },

  696. CustomDialog = {"You died to Trauma...", "Use what you've learned from Rush and Ambush!","This Mob Randomly Spawns Theres No Patten to it"}, -- Custom death message

  697. })

  698. -----[[ Advanced ]]-----

  699. ------------------------

  700. -- Run the created entity

  701. Creator.runEntity(Trauma)

  702. end

  703. end

  704. pcall(function()

  705. local DepthPas = coroutine.wrap(Depth)

  706. DepthPas()

  707. end)

  708. pcall(function()

  709. local TraumaPas = coroutine.wrap(TraumaSpawn)

  710. TraumaPas()

  711. end)

  712. pcall(function()

  713. local SmilerPas = coroutine.wrap(SmilerSpawn)

  714. SmilerPas()

  715. end)

  716. pcall(function()

  717. local VhsSansPas = coroutine.wrap(VhsSansSpawn)

  718. VhsSansPas()

  719. end)

doors hardcore script (FIXED) - Pastebin.com (2024)

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